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Track 01 / 08 · 2026

Kickback

Product Management · AR · Snap Lens Lab

A shared virtual bedroom where friends listen to music together. First sketch to live AR lens in 3 weeks.

Role
Product Manager & AR Designer
Team
with Melissa Nhau (Brand Manager) and Jabaar Hussain (AR Designer & Creative Director)
Timeline
3 weeks · July–August 2026
Kickback, title slide

The story

A shared virtual bedroom where friends listen to music together, with surface detection, tappable objects, a mood and scene system, and a placement model for artists and labels.

I owned the scope, the delivery plan and the success metrics the concept was judged against. When time got tight I cut scope twice and documented what was dropped and why, so it could be built later rather than lost.

I learned Blender from scratch to make the 4 in-lens 3D assets the team had no time to source, and gave the closing pitch to 50+ people across Snap product and engineering. The lens reached 8,000+ users in its first 4 days.

8,000+ users in 4 days

Prototype

See it working

How it worksOpen the lens, tap the screen, and the bedroom drops into the world around you.
Inside the roomStep in and look around: the disco ball, the photo wall, the bed and the desk, with your Bitmoji in the room.
The live lensThe room placed in a park, then explored up close with the on-screen joystick.